WEAPONS / Rotweil

We develop weapons from concept to final product in the game engine and everything in between, always keeping function, beauty and style within.

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WEAPONS / Walther

We develop weapons from concept to final product in the game engine and everything in between, always keeping function, beauty and style within.

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WEAPONS / Remington

We develop weapons from concept to final product in the game engine and everything in between, always keeping function, beauty and style within.

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WEAPONS / Orsis

We develop weapons from concept to final product in the game engine and everything in between, always keeping function, beauty and style within.

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VEHICLES / M113-ACAV

We create transport vehicles paying close attention to historical details or, conversely, adopting a creative approach when working with concepts.

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VEHICLES / T-64

We create transport vehicles paying close attention to historical details or, conversely, adopting a creative approach when working with concepts.

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VEHICLES / Red Car

We create transport vehicles paying close attention to historical details or, conversely, adopting a creative approach when working with concepts.

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CHARACTERS / Tolst

Our goal bringing to life as photorealistic, or stylized characters, providing identity from the visual look.

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CHARACTERS / Pershing

Our goal bringing to life as photorealistic, or stylized characters, providing identity from the visual look.

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CHARACTERS / Skalolazka

Our goal bringing to life as photorealistic, or stylized characters, providing identity from the visual look.

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ENVIRONMENT / Pops

Creation elements of environment with several pipeline and style. We work with game engines using complex materials, tiles, scans, hand-made textures either.

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ENVIRONMENT / Fabrics

Creation elements of environment with several pipeline and style. We work with game engines using complex materials, tiles, scans, hand-made textures either.

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CARTOONS

We design and animate cartoon characters with vibrant personalities, expressive features, and dynamic movements that bring stories to life.

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FAN ARTS

We create fan art pieces that capture the essence and spirit of beloved characters and worlds, bringing them to life with our unique artistic vision.

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About 8TH COLOR Studio

We provides a wide range of services for developing content for AAA, AA, VR, and mobile platforms. We specialize in creating high-quality graphics with the required level of optimization and seamless implementation into game engines. We also help develop an optimal production pipeline—whether it’s a standard approach with unique textures, a tile-based pipeline, or a combination of both.

Our team consists of experienced professionals in their fields, including highly skilled artists, seasoned leaders with many years of experience, and an art product manager with extensive expertise in art outsourcing management. We understand the needs and requirements of game development studios from the inside out, allowing us to streamline content production and deliver results on time and at the required quality level.

We are committed to the continuous growth and development of our team, constantly improving our skills, workflows, and artistic standards. We are open to long-term partnerships and value close collaboration, aiming to build transparent, reliable, and efficient working relationships. Whether you need full production support or assistance at specific stages, we are genuinely interested in collaborating and growing together with our partners.